Primal Planet: Dinovania Metroidvania with Survival Crafting Co-op
Primal Planet, developed by SeethingSwarm, is an action-adventure 'Dinovania' that casts players as a cave dweller scrambling to protect family after a T‑Rex attack. The game combines Metroidvania exploration with survival and crafting mechanics, asking players to gather resources and craft tools and weapons for traversal and combat. Key elements include hand-crafted pixel art, a dialogue-free emotional story, and local shared/split-screen co-op, aimed at Metroidvania fans who enjoy compact, narrative-driven sessions.
What kind of game is it?
The game blends Metroidvania exploration with survival-lite crafting and action-platforming. Players traverse varied biomes such as dense forests, treacherous mountains, and ocean depths while collecting natural resources to craft tools, weapons, and healing mixtures. Combat relies on skillful timing and environmental tactics like traps and bait. Storytelling uses a show-don't-tell approach, so narrative weight comes from environmental cues and player interaction rather than written exposition.
Does it have a multiplayer mode?
Yes, local co-op is a built-in option. A second player can join at any time as Sino, a dinosaur companion with its own skill set, creating asymmetric teamwork. The game pairs split-screen play with persistent progression, and characters earn experience points to unlock traversal and combat abilities such as:
- double jump
- air dash
What does the game look and sound like?
Hand-crafted pixel art gives the world a vivid, tactile quality; biomes change visibly and carry story beats without words. Audio focuses on sparse music and environmental effects that underline emotional moments. Small interactions, like hugging family members, build emotional resonance through mechanics rather than dialogue. The main story runs about six hours, while completionist playthroughs extend to roughly nine to ten and a half hours, supporting repeat visits for completionists.
Is it hard to get started?
Onboarding emphasizes exploration and experimentation over explicit tutorials, and the skill-based progression rewards earned experience instead of hidden power-ups. Players must balance resource management for crafting with ability choices early on, which suits those who like deliberate decision-making. The game targets Windows 10 or later, requires a 64-bit processor, 16 GB of RAM and about 400 MB of storage, and is Steam Deck Verified for handheld play.
A personable pick for players who favour focused, handcrafted adventures
The game is a warm choice for players who prefer concise, exploration-led action with emotional beats rather than sprawling campaigns. Created over five years by solo developer Albert Van Zyl under his studio name, it carries a personal, handcrafted sensibility. Players chasing very long, grind-heavy experiences may want a different scope; those after a deliberate, character-focused adventure should find it rewarding and approachable.





